FRIEND CHALLENGE
Play today’s regular board ↗THE OBJECTIVE
Race down a neon tube that twists and spins around you. Slide between lanes to thread the gaps, jump the bars, grab orbs and skim walls for close-call combos as the speed climbs. Every fifth level the Warden waits at the end of the tunnel.
HOW TO SCORE
- Ride the inside of a neon tube at full speed. ← → (or A/D, the buttons, or a drag) slide you around the tube, and the whole tunnel turns with you.
- Walls block their lanes, so steer into a gap. Low bars run all the way round: jump them with Space, ↑ or the Jump button. Spinning walls turn as they come at you.
- Collect orbs and skim past walls for close calls to build your combo; the multiplier rises every six. A crash costs a shield and your combo, and slows you for a moment.
- Every level is faster and denser. Every fifth level the Warden waits at the end of the tube: collect its charge orbs to strike it until it breaks, and win back a shield. Three shields to start, five at most.
CONTROLS
Read the VORTEX RUN strategy guide ↗
← → or A/D slide · Space or ↑ jump
Hold the arrows, or drag left and right, to slide around the tube. Tap Jump for bars.
P / Escape pauses the game. Switching tabs pauses automatically. Rounds start, and resume, after a 3-2-1 countdown.
The daily starting seed resets at 00:00 UTC. Pausing stops the game; End & save on the pause screen banks an endless run. Ranked rounds must finish saving within 2 hours of starting.
VORTEX RUN
SCORE000000
COMBO1×
LEVEL01
← → or A/D slide · Space or ↑ jump