← ALL STRATEGY GUIDES
53C1 ARCADE · CABINET MANUAL

COVER FIRE: how to play and score

A first-person light-gun shootout against rogue security robots. Aim and fire, then duck behind cover to dodge and reload. A red ring warns that a shot is coming. The clock never stops, a rusher reaches you behind cover, and every fifth area brings a guardian mech with a core that only opens to fight.

PLAY A FREE ROUND ↗

GET STARTED

Aim and fire at anything on screen. The magazine holds six, and it only reloads while you duck behind cover, so a miss costs twice. Watch for a red ring closing on a robot: it fires when the ring shuts. Duck in time and the shot passes over.

BUILD A STRATEGY

Shots to the head pay double and end a gunner at once. Consecutive hits build a multiplier up to ×8, and one miss breaks it. Shield robots only open up to fire, so shoot the glowing core then. Shoot a rocket down in the air before it lands.

MANAGE YOUR RESOURCES

The clock never stops, even behind cover. Run out and you lose a heart. Rushers reach you behind cover, so stand up and stop them. Do not shoot the yellow maintenance robots: letting one walk by pays a bonus, and hitting one costs a heart. Shoot green battery cells for a heart back.

FINISH STRONG

Every fifth area brings a guardian mech. Its armour stops everything until the core opens, and the screen flashes red before it sweeps the room, so duck then. Clearing an area pays for accuracy and for time left.

Controls, ranked play and score verification · See the high scores

TRY IT IN THE GAME ↗

PLAYER PROFILE

Your public handle and scores appear on the board. Sign in with a passkey saved on your device.

New player? Choose your arcade handle and create a passkey. Your device uses Face ID, Touch ID or its PIN. No email or password needed.