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COVER FIRE

PEEK. SHOOT. DUCK. RELOAD. · ENDLESS LEVELS · BOSS EVERY FIFTH

HIGH SCORES ↗

THE OBJECTIVE

A first-person light-gun shootout against rogue security robots. Aim and fire, then duck behind cover to dodge and reload. A red ring warns that a shot is coming. The clock never stops, a rusher reaches you behind cover, and every fifth area brings a guardian mech with a core that only opens to fight.

HOW TO SCORE

  • Aim and fire at anything on screen. The magazine holds six, and it only reloads while you duck behind cover, so a miss costs twice. Watch for a red ring closing on a robot: it fires when the ring shuts. Duck in time and the shot passes over.
  • Shots to the head pay double and end a gunner at once. Consecutive hits build a multiplier up to ×8, and one miss breaks it. Shield robots only open up to fire, so shoot the glowing core then. Shoot a rocket down in the air before it lands.
  • The clock never stops, even behind cover. Run out and you lose a heart. Rushers reach you behind cover, so stand up and stop them. Do not shoot the yellow maintenance robots: letting one walk by pays a bonus, and hitting one costs a heart. Shoot green battery cells for a heart back.
  • Every fifth area brings a guardian mech. Its armour stops everything until the core opens, and the screen flashes red before it sweeps the room, so duck then. Clearing an area pays for accuracy and for time left.

CONTROLS

Read the COVER FIRE strategy guide ↗

Mouse aims · click or Space fires · arrows move the sight · hold C, X or Shift to duck and reload

Tap anything to shoot it. Hold COVER to duck and reload. Watch for the red ring: that robot is about to fire.

Controller: D-pad moves the sight · A / × fires · B / ○ or LB / L2 ducks. Start / Options pauses or resumes. Release held controls after pausing.

Use a controller with a standard browser mapping. Press and release a button to connect; A / × or Start plays. Keyboard and mouse remain available.

P / Escape pauses the game. Switching tabs or windows pauses automatically. Rounds start, and resume, after a 3-2-1 countdown.

The daily starting seed resets at 00:00 UTC. Pausing stops the game; End & save on the pause screen banks an endless run. Ranked rounds must finish saving within 2 hours of starting.

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COVER FIRE
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READY, PLAYER?

Tap anything to shoot it. Hold COVER to duck and reload. Watch for the red ring: that robot is about to fire.

Practice · sign in for ranked scores

Controller: connect, then press and release a button.

Controller buttons

Controller: D-pad moves the sight · A / × fires · B / ○ or LB / L2 ducks. Start / Options pauses or resumes. Release held controls after pausing.

Mouse aims · click or Space fires · arrows move the sight · hold C, X or Shift to duck and reload

PLAYER PROFILE

Your public handle and scores appear on the board. Sign in with a passkey saved on your device.

New player? Choose your arcade handle and create a passkey. Your device uses Face ID, Touch ID or its PIN. No email or password needed.