THE OBJECTIVE
Your ship fires by itself; you steer through a storm of neon swarms on a grid that bends under every blast. Grab geoms to build a huge multiplier, pick an upgrade every level and drop a Nova when it gets wild. Every fifth level is a Warden.
HOW TO SCORE
- Your ship fires by itself at the nearest enemy. Steer with the arrows or WASD, or drag anywhere: the ship flies to that point (just above your finger on a touch screen).
- Every kill drops geoms. Collect them to raise the score multiplier, up to ×99. Each kill scores its points times the multiplier; losing a life resets it to ×1, so protect it.
- Kills fill the level bar. At each level pick one of three upgrades with 1, 2, 3 or a tap: rapid fire, twin cannon, spread shot, piercing rounds, orbit blades, geom magnet, thrusters, chain spark, Nova core or a shield cell.
- Space or the Nova button destroys every enemy on screen; you earn one Nova per level (three held, more with Nova core). Gravity wells pull you in and swallow enemies. Every fifth level a Warden boss spins shield plates and fires rings; beat it for a life. Three lives to start, five at most.
CONTROLS
Read the GRID STORM strategy guide ↗
Arrows or WASD steer · Space Nova · 1 2 3 pick an upgrade
Drag anywhere to steer the ship. Tap Nova to clear the screen; tap a card to pick an upgrade.
P / Escape pauses the game. Switching tabs pauses automatically. Rounds start, and resume, after a 3-2-1 countdown.
The daily starting seed resets at 00:00 UTC. Pausing stops the game; End & save on the pause screen banks an endless run. Ranked rounds must finish saving within 2 hours of starting.
Arrows or WASD steer · Space Nova · 1 2 3 pick an upgrade